Contest formats

The four myteam11 contest formats, with entry range and payout

Practice, Head-to-Head, Mega, and Beginner. The four formats differ on entry, field size, payout structure, and the reader they suit. Pick the format that matches your bankroll and your edge.

A phone mockup at the contests screen for the contest-types hero

The four formats

FormatEntry rangeField sizePayout structureRecommended for
PracticeFreeUp to 10No cash payoutFirst-time players testing the flow
Head-to-HeadRs 11 to Rs 1,1002Winner takes ~95% of poolConfident picks with a clear edge
MegaRs 11 to Rs 550Up to 10,000Top 25-50% paid, scaledDifferential captain picks with upside
BeginnerRs 5 to Rs 55Up to 100Top 50% paid, flatFirst 5 contests on the platform
Bowler in delivery stride, myteam11 contest formats
Practice contests are the rehearsal room: the team meeting happens before lock, not after.

Practice

Free entry. No cash payout. The contest runs the full scoring flow but the wallet is not credited. Use it to test the lock timing, the captain multiplier, and the role limits before staking real money. Our test account team runs every new build through at least three practice contests before the first cash entry.

Fielder taking a catch, contest-types reference shot
Head-to-head
Head-to-head contests pay on moments like this cover drive in the powerplay.

Head-to-Head

Two players, one winner. The payout is roughly 95% of the entry pool, with the platform fee retained. The format suits confident picks with a clear edge; it does not suit a reader whose captain pick is speculative, because there is no field depth to absorb a bad day.

All-rounder player portrait
Mega contests are where the celebration looks like this; the payout moves with the multiplier.

Mega

Up to 10,000 players. Top 25 to 50% paid, scaled. The format suits a differential captain pick with upside; the field's median score is the obstacle, and a captain who beats the median by 30 to 40 points wins. See /mega-contest-strategy/ for the bankroll-percentage table.

Beginner

Entry capped at Rs 5 to Rs 55. Available for the first five contests on a new account. Top 50% paid, flat. Use it to convert the first-five practice runs into a small cash payout while the credit table is still being learned.

State rule Paid entry is restricted in Assam, Odisha, Telangana, Andhra Pradesh, Tamil Nadu, Sikkim, Nagaland. The app enforces the list at sign-up and again at first deposit. Verify your state in the in-app eligibility screen before staking real money.

The /how-to-play/ walk-through uses a Head-to-Head contest as the example. The /mega-contest-strategy/ page is the deeper read on the Mega format.

Which format suits which bankroll

Practice contests are free and pay no real money. They exist to rehearse team selection, captain picks, and the lock discipline that comes with a real-money deadline. The structure mirrors the smallest real-money contests, so the rehearsal transfers cleanly. New accounts benefit most from practice contests because the leaderboard pressure is absent and the mistakes are cheap.

Head-to-head contests are duels against one opponent, usually with a small entry fee and a 1.5x to 2x payout multiplier. They reward the captain pick decision because one mistake decides the contest. Small bankrolls benefit most from head-to-head because the variance is lower than in larger-field contests.

Mega contests are large-field with a top-cut payout structure. The first place pays the largest absolute figure, the top 10 to 20 percent pays a meaningful return, and the rest of the field gets nothing. Mega contests reward captain-spread, team differentiation, and risk budgeting. The decision framework is on /mega-contest-strategy/.

Beginner contests are entry-capped and exclude experienced players. They are the safest first step with real money because the field is shallow and the captain pick decision carries less variance. Once a reader has cleared three to five beginner contests, the natural next step is a low-stakes head-to-head or a small-stakes mega with a defined bankroll-percentage rule.

What remains stable across formats: the seven-state restriction list is enforced at sign-up and at first deposit, KYC triggers at first withdrawal, and the captain multiplier (2x) and vice-captain multiplier (1.5x) are the only decisions that change the leaderboard by more than a single scoring event. Those three rules apply to every format.

If you are choosing between two formats on a single match, the rule is: choose the format that matches your bankroll percentage. A 2 percent bankroll stake fits a head-to-head; a 0.5 percent bankroll stake fits a mega; anything larger is a sizing problem, not a format problem. The sizing rule is on the mega-contest strategy page.

Pick a contest in the app

Practice first, then a Beginner contest, then a Head-to-Head or Mega depending on your edge.

Editorial methodology for the contest-formats reference

The contest-types reference is a reference for the four formats the in-app Contest Types screen surfaces. We publish the entry range, the payout structure, and the recommended use case for each. The methodology is the same as every other page on myteam11play.com: name the source, name the verification date, and do not invent a payout.

For the entry range, the source is the in-app Contest Types screen. Our contest-types desk does not publish an entry range that the in-app screen does not surface. If the entry range changes, the contest-types record notes the change and the review date is updated.

For the payout structure, the source is the in-app Contest Rules screen inside the Help tab. We do not publish a payout structure that the in-app Contest Rules screen does not surface. The payout structure is the canonical reference; we do not project a payout based on the entry range.

For the recommended use case, the source is the contest-types reference's bankroll framework. We do not publish a "this contest is for beginners" verdict without a written note explaining the recommendation. The recommendation is the contest-types judgement; the published entry and payout are the source.

For the practice contest, the source is the in-app Free Contest screen. We do not publish a practice-contest payout that the in-app screen does not surface. The practice contest is the canonical reference for first-time users.

For what we do not, the answer is publish a contest format that the in-app Contest Types screen does not surface. We is a reference, not a projection. The decision to enter a contest is the reader's own work inside the app.

Update cadence: contest-types fields get a fresh review whenever the in-app Contest Types screen changes, the in-app Contest Rules screen changes, the entry range changes, or the payout structure changes. The review date is in the footer of every page on myteam11play.com.

What we does not publish

The contest-types reference does not publish a contest format that the in-app Contest Types screen does not surface. We do not publish an entry range that the in-app screen does not show. We do not publish a payout structure that the in-app Contest Rules screen does not surface.

Our contest-types desk does not publish a "this contest is for beginners" verdict that has not been adopted. Our contest-types desk does not publish a "this contest is for experienced players" verdict that has not been adopted. We do not publish a contest projection that the test account has not recorded.

Our role is the editorial coverage. The reader's role is the contest-entry decision. We does not substitute its editorial coverage for the reader's own decision; the reader can verify the entry range and the payout structure inside the in-app Contest Types screen. The verified entry route is at /app/.

One verified action · 18+ · state rules apply

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